As explained by Matt, the textures aren't being re-generated for opengl glGenTexturesso the models think they have a texture loaded and call glBindTexture, but get nothing, as the textures arent in there. There is an issue that occurs when you load a second map in Hammer. Note, though, that you can rotate models in the 2D views in the same way that you would rotate a brush model. The angle compasses in the entity properties still don't work. GoldSrc Commercial Released This is the Valve Hammer Editor formerly known as Worldcraftversion 3. Counter-Strike Valve Released EDOC32 Jan 17 hello. Join the community today totally free - or sign in with your social account on the right and join in the conversation.
#Valve hammer editor 3.5 how to
So come on! Hammer Editor Tutorial #1 - How to start the Hammer Editor - Counter-Strike
![valve hammer editor 3.5 valve hammer editor 3.5](https://i.ytimg.com/vi/EoiVP2xx2Ds/maxresdefault.jpg)
Only registered members can share their thoughts. The tutorial is good but I could say as they please with it. There is an other Tutorial on my profile about the Hammer Editor Navigation. Since the basics of sectors and vertexes etc are all the same, but editors are all different these tutorials would be great for me to get to know the basics. Nice tutorial, but some more in depth ones would be awesome! I have quite some skill with creating maps but all for different editors. We also hope to get some feedback to help make our tutorials better. Ally with teammates to complete strategic missions. Engage in an incredibly realistic brand of terrorist warfare in this wildly popular team-based game. Play the world's number 1 online action game.